Project Duration
4 Months
Services Provided
Product Design, SwiftUI, App Store Connect
Team Composition
2 members: Designer and Developer.
TestFlight
https://testflight.apple.com/join/sl9vj8km
Introduction
In this project, my colleague and I aimed to create a unique experience on the App Store that stands out in terms of visual appeal and interactions. The concept was inspired by a card game I used to play with my parents, where we matched famous landmarks with their names. The game involved two sets of cards: one with city and country names, and the other with illustrations of landmarks. The cards were faced down, and you could only turn around two cards in your turn to try to find the correct pair. It was a blend of a memory game and the competitive nature and mechanics of UNO, which we loved.
But what would this game look like? We wanted to immerse the user in this experience as much as possible and give them open roam and flexibility. Our goal was to make the game exciting for users who might not have extensive knowledge of landmarks. We aimed to create a win-win scenario for all players: the game should be random enough that anyone can be victorious, yet it should also reward users for learning new landmarks and reward power users.
We wanted to capture that fun and super competitive multiplayer aspect while incorporating educational elements. Our goal was to create a game that was not only entertaining but also useful, helping players learn and recall their travel experiences, generate conversions, and possibly inspire future trips. This mix of fun, competition, and educational value drove our design and development process, resulting in a distinctive application that brings all these elements together seamlessly.